Return to the vast world of Antaloor in Two Worlds II. Building upon the original game, Two Worlds II offers the willing adventurer a unique and thrilling RPG experience unrivalled in current RPG landscape. Two Worlds II features a completely new game engine pushing hardware to its limits, as well as a revised combat system, new enemies, improved animations and an enhanced AI. This combined with the extremely detailed, interactive environment will be sure to make Two Worlds II a must-have title for RPG fans.
Extensive Character Development system - a huge skill tree giving the player total control over their class and how they want to play.
C.R.A.F.T Tool - upgrade items from basic components; with a little time, a player can turn an ordinary weapon into one of legend.
D.E.M.O.N.S Magic System - enables users to create their own spells resulting in thousands of unique spells.
Unique combat options - combining different melee attacks and an active blocking system with thousands of weapon, armor and class types, alongside mounted combat, duel wielding and dirty tricks.
Huge Multiplayer Element - 8 player raids, PvP tournaments and Co-Op action deliver unlimited replay-ability.
Village Mode - Build and take care of your own village, craft epic weapons, complete village only quests and invite your friends to see your handiwork.
This game runs like a broken down clunker with bad petrol on a street filled with ruts. How in the holy hell a console game can run so incredibly bad I will never know. The stagger, dropped frame rates, and 3,987,456 cut scenes killed this one for me. There is literally a freaking cut scene every 3-5 game actions, which brings this game to a mind numbing and frustrating halt every couple of minutes. Oh well.
Having played through the excruciating game that was the first one this one doesnt correct alot of the previous errors. Yes it is a massive game, but as mentioned elsewhere, any enjoyment is cut short by poor framerates, choppy transitions, and difficult to see icons. Inventory management is brutal as it's so cluttered with dialoge windows covering much of your items. Combat is a bigger pain switching from melee, to mage, to ranged. So much potential, such a flop. For the die-hards if that.
i had no fun playing this game the words are to small to read and they still don't fit on the screen the fighting is 2 glitchy and the map is hard read this game needs to fix a lot
I can see the appeal for diehard RPG fans but the poor graphics, voice acting and uninteresting story made this a real snore for me. I just couldn't get into it enough to play more than a few hours. Sorry but if you can't get my attention in two hours, I have to move on. Too many better games out there.
WICKED AWSOME GAME, SPEECH ANIMATION IS TOTALLY LAME BUT HUGE AMOUNT OF CONTENT AND USER FRIENDLY CRAFTING SYSTEM TOTALLY MADE UP FOR IT, COMBAT IS SIMPLE BUT ALSO CHALLENGING, FLOWS NICELY. REALLY ENJOYED ONLINE MODE AND CHAR BUILDING BUT WAS DIFFICULT TO FIND PEOPLE THAT ARE NOT TARDS.
This game is a seriously great addition to the 360 line up. Aside from the awesome single player it has a really great multiplayer addition to it. A must for any fan of RPG's.
Two Worlds isn't a good game. However, if you've only got a console (PS3 or 360) and want a western RPG after playing Oblivion/Fallout and waiting for Skyrim and (maybe) Risen 2, Two Worlds 2 is sadly pretty much your only decent option. The first 5-7 hours are horrible but once you get passed that, it gets much better (i.e. from 1/10 to 6/10). It's also really hard and cheap. If you can get passed those flaws, it's worth a rental before 11/11/11.